A downloadable game

An assignment for Game Design 2 showing off checkpoints, represented by the spheres. As the player walks through them, the checkpoints save the player's health, mana, experience, and position. If the player dies, they will respawn at the last checkpoint with the health, mana, and xp they had when they passed through. There are three sets of enemies - of the deadly race of Capsuleci-, the blue, the pink, and the red, respectively set to levels 1, 2, and 3. The more experience the player has, the easier it is to fight them.

1 is pressed for a health potion, 2 for mana. The health and mana potions give the player 25 health or 25 mana each, a quarter of the player's 100 hp bar. Made in Unity.

Development log

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